Wednesday, September 10, 2008

Package from Fernando

Today, after an extended wait, I received my latest box of painted figures from Fernando Enterprises in Sri Lanka.

Warhammer 40K – Space Marines
The High Marshal
10 Sword Brethren

25mm Ancients
10 Arab Armored Cavalry

25mm French and Indian War
33 French Canadian Militia
24 French Infantry – Languedoc Infantry Regiment

25mm American War of Independence
30 Continental Light Infantry with Command

25mm American Civil War
30 Confederate Infantry - Law’s Brigade
24 Confederate Infantry – Kemper’s Brigade
27 Union Infantry – Iron Brigade

15mm Napoleonics
16 Austrian Hussars – Hessen-Homberg
12 Austrian Hussars – Neutraer
40 Border “Grenz” Infantry – 8 Figures for each of the following Regiments 1, 4, 6, 7, 13, 14
16 Portuguese Legion (French Allied)
32 Hanoverian Jagers – Grubenhagen
32 Hanoverian Line – Laurenberg
32 Hanoverian Landwehr – Quackenberg
28 British Line – 28th Line Regiment

15mm American Civil War
30 Confederate Mounted Troopers
73 Confederate Command
6 Mounted Confederate Command Figures
200 Union Sharpshooters
38 Union Dismounted Cavalry Troopers
24 Union Artillerists
28 Union Mounted Troopers

Sunday, September 7, 2008

War and Peace

For some unknown reason this afternoon I pulled Dino De Laurentiis' epic "War and Peace" off the shelf as I worked on a couple of projects. I don't know what prompted such a movie choice, I suppose subconsciously I knew why, so I suppose I couldn't have picked a more perfect movie for today, September 7, the 196 Anniversary of the Battle of Borodino.

Which got me to thinking about the game that was supposed to be at MGCON, Borodino?

Do we want to try and get this battle in some time this year?

Wednesday, September 3, 2008

Troop Count

As part of the planning process for the November 22nd Game Fitz asked me to count my appropriate figures. It is not something I should do because I am always amazed at what I find. So here is my list in 15mm Napoleonics in Stands mounted for Napoleon’s Battles or similar.

Austrian
24 Heavy Cavalry
23 Light Cavalry
22 Grenadiers
76 Line
18 Grenzer
12 Jagers
40 Landwehr
4 Heavy Batteries - 8 unmounted
2 Light Batteries - 12 unmounted

In addition I have 64 Regiments of either 6 or 7 stands in the 1809 uniform that are currently unmounted.

British
4 Guard Heavy Cavalry
5 Heavy Cavalry
24 Guard Infantry
48 Line Infantry (including Highlanders)
15 Rifle
6 9# Heavy Batteries
12 6# Horse Batteries
2 British Rocket Batteries

Brunswick - 1815
2 Heavy Batteries
2 Horse Batteries
16 Line Infantry 8 Line Infantry Half Painted

French
For now I will just say TOO many.

Hanoverian – 1815
72 Landwehr
24 Light
64 Line

Italian
4 Guard Infantry
12 Line Infantry
6 Light Infantry

Prussian
22 Landwehr Infantry
4 Heavy Batteries
7 Light Batteries
2 Howitzer Batteries

Russian
8 Jagers
24 line
4 Militia
7 Light Cavalry
6 Guard Heavy Cavalry
1 Light Battery
2 Heavy Batteries

Saxon – 1809
8 Heavy Cavalry
8 Light Cavalry
4 Grenadiers
8 Line
4 Light

Follow up to the Minnesota_Miniatures_Gamers Yahoo Group

*** The original message to the Centurions Mailing List was also forwarded to the Minnesota_Miniature_Gamers list. The following is a followup based upon a couple of questions I received.

As a follow-up....

As usual with a Centurions games there is no experience with the
rules are necessary and there is no cost to come to the Levee and
play in the game.

I am covering the cost of the room and the other associated costs.
There will be some snacks and beverages provided but I am not
currently planning on covering the costs of the meals.

We will have a break for supper somewhere around 6PM, give or take an
hour, it will be at a natural break inthe game. You can either grab
a meal from the Levee or find something else nearby.

Before November 22nd, the Centurions will be running a couple
Napoleon's Battles game on our regular weekends at the Source to help
get people acclimated to the rules again. Bob Coggins, one of the
principal rules authors, assures us that the 3rd Edition will be
available very soon so our plan is to use that edition of the
rules. However since NB III is not yet released we have a backup
plan to use NBII which while out of print many of us own.

Fitz and I will be hammering out some scenario based rules over the
next few weeks to cover the fact we are planning to have 20 plus
corps of figures on the table. Those rules will be posted beforehand.

A focus point of this game is the maneuver and deployment prior to a
large scale battle. It is our hope over the first couple hours of
the game that we will be able to watch build up occur and than once
the battle begins watch the transfer of men as reinforcements move
about the tables.

With that in mind we have discussed a schedule of what we hope
happens.
Before the convention Fitz and I will do the preliminary map
movement. We are thinking of starting map movement a few days
after the Battle of Dresden (Aug 26-27, 1813).

On Friday evening while at the Levee we will pull out the big map of
Central Germany and doing the final map movements there. Once the
final map movement is done we will set the table tops and start
placing troops out.

On Saturday morning at 10AM we will have Officers Call and begin
moving figures. Depending on the layout and spacing the initial
turns should move fairly quickly. Our goal is to do a turn every 10
to 15 minutes until contact. Which we are hoping occurs around noon.


If you have any questions about this event please let me know I'll do
my best to get them answered.

Jeff Johnson

Follow up to the NAPSBATTLES yahoo group.

--- In napsbattles@yahoogroups.com, PZBOB@... wrote:
>
> have a gamemaster or god - helps to prevent useless arguements ,
> keep rule lawyers in control

We actually are going to have two of us senior players, Fitz and I have done this routine for years, I'm the rules lawyer he is the lets throw dice guy so we are very balanced. We have lots of practice making larger games at least appear to those on the outside work.

> plenty of dice

I keep a couple of dozen dice in shakers around and oh yeah they limit certain other anomalies as well.

> at least 3 rule books should be present

If 3rd Edition is available we will have at least two copies, 2nd edition we have about four copies between Jim and I.

> make sure EVERYBODY knows what optional rules are beiing used ,

This is my pet peave so I work very hard for people to know which rules will be in play. I like to post charts. They get posted to our web-groups as well.

> plenty of beer too ,espec sam adams ,

We will be playing in the upstairs reception area of a local resteraunt, so we gopt that covered.

> artillery range sticks if the optional range table is used ,these
> can be made way before the game and used at any game ,

We have for years used clear plastic templates from the original box set, I keep thinking about switching to range sticks but haven't.

> each side /team should be balanced in terms of knowledge and ability
> with the rules ,it will last longer and more fun for everyone
> rather than have 1 side dominate and other side not having fun

I'm a big fan of doing this. Fitz and I flipped coins to see who was going to be the overall commander on each side and than we will preassigning people based on experience and ability to one side or the other.

> ,keep the game moving whille playing ,ie no watching "saving
> private ryan "

Another of my pet peaves, we are playing a game lets keep the game moving. I have stop watch for movement, plus we will havee a few time outs per side. If you are going to go smoke, eat, bio, or even get a breath of fresh Minnesota Air do it at the approperate time cause I ain't waiting for you.

Tuesday, September 2, 2008

Letter to NAPSBATTLES Yahoo Group

Okay later in the year we will be running a largish NB game in
Minnesota and I am curious what rules people are using for:

Fatigue (Forced Marches)
Supply
Messengers
Orders

Is there anything else I should be thinking about for something on
this scale?

Thanks in advance.

Jeff Johnson
St. Paul, Minnesota

Letter to the Centurions Mailing Group

Everyone:

After much discussion and debate Fitz and I have settled on the game for over the weekend of November 21-23 at the Levee Cafe in Hastings MN. Okay so the debate lasted a grand total of 15 seconds, we did however discuss a number of other finer points of our plan and that took time.

We will be playing a rather largish game of Napoleon’s Battles in 15mm using the 3rd Edition if it is available by than otherwise 2nd edition will be used. The game will be set in autumn 1813 Campaign in Central Germany at a point between the Napoleon’s Incomplete Victory at the Battle of Dresden (Late August) and Napoleon’s defeat at the Battle of Nations Leipzig Saxony (Mid-October). It is our plan to deviate from the historical campaign and setup a historical based what if scenario.

The plan is that Fitz and I will do the initial map movement before hand, with some final map movement to be completed on Friday Nov 21st. After the movement is completed the figures will be placed on the board in their starting position.
The actual game will start on Saturday Nov 22 at 10am and go until either one side or the other is defeated or our personal morale is broken, figure midnight.

The idea is that the game starts about 1 day before a big battle (or series of smaller battles as the case maybe) and that the players will have to maneuver their armies around to get into the best position they can for the actual battle.

Fitz will be the overall French Commander, you know that short dead dude named Napoleon, while I will be the overall allied commander, or at least the person nominally in charge of the allies.

We have a number of sources listing out the Order of Battle for the Autumn Campaign and our plan is to basically ignore them, well sort of ignore them anyways. Rather we will be assembling proto-typical Corps structures using the historical organization that occurred, which means simply we don’t want to argue over the accuracy of the sources so we will just throw out some troops using the real generals, since at least most of the sources agree on who is commanding what.

Our intent is to have 13 French Infantry Corps and 6 Cavalry Corps vs. up to 22 Allied Infantry Corps and 9 Cavalry Corps. There are a couple more French Corps running around Germany at the Time as well as the Hanseatic League which might get pressed into action.

The tabletop battlefield will be about 24 to 30 feet long and at least 12 feet wide. This should allow for some space for the units to maneuver and function without anchoring themselves to table edges; or as Fitz so nicely put it, a reason to have cavalry.

We will be adding a couple of rules for the game:
Fatigue Rules (IE if you march you army all night what penalty do you face).
Supply Rules – Each Division will have a marker depicting it supply train, figure a supply wagon, artillery caisson or other similar marker.
Messenger Rules will be in place.

If you are interested in playing let us know.

We are looking for a large number of allied figures, both French Allied and Coalition Allied for the game. Fitz and I think we have the French Covered (so we can do Vitoria as well as Leipzig at the same time) but the Allies we have a small shortage. Fitz has a few Prussians and Russian and I have a few Austrians, Italians, Prussians, and Russians from the latter campaigns as well as a few Austrians, Saxons, and lesser French Allied for the 1809 Campaign that might fill in if needed. So if you have anything and are willing to bring them let us know.

We will be doing some sort of lunch and dinner at the Levee Café as well as having some beverages available.

I am working on hotel accommodations as even I don’t want to drive back and forth from Woodbury, so further information on that will be forth coming.