- SVT 1 - Soviet Assault Platoon
- SVT 2 - Soviet Rifle Platoon
- SVT 3 - Soviet Rifle Platoon and HMG
- SVT 4 - Soviet Assault Platoon
- Ger 1 - German Infantry Platoon and HMG
- Ger 2 - German Infantry Platoon and ATG
- Ger 3 - German Engineers and Panzer II
- Ger 4 - German Infantry Platoon
Brad and Jack |
Rolf, Odin, Jim, Steve, and Marty |
- Command (Lieutenant, Messenger, Messenger, Sniper)
- Squad 1 (Squad Leader, Assistant Squad Leader, Rifle|Rifle, Rifle|Rifle, Rifle|Rifle, LMG)
- Squad 2 (Squad Leader, Assistant Squad Leader, Rifle|Rifle, Rifle|Rifle, Rifle|Rifle, LMG)
- Squad 3 (Squad Leader, Assistant Squad Leader, Rifle|Rifle, Rifle|Rifle, Rifle|Rifle, LMG)
- HMG (HMG, HMG)
- Forward Observer
- Command (Lieutenant, Messenger, Messenger, Sniper)
- Squad 1 (Squad Leader, Assistant Squad Leader, Rifle|Rifle, Rifle|Rifle, Rifle|Rifle, LMG)
- Squad 2 (Squad Leader, Assistant Squad Leader, Rifle|Rifle, Rifle|Rifle, Rifle|Rifle, LMG)
- Squad 3 (Squad Leader, Assistant Squad Leader, Rifle|Rifle, Rifle|Rifle, Rifle|Rifle, LMG)
- 50mm Mortar
- ATG (ATG, ATG)
- Engineers (Squad Leader, Assistant Squad Leader, SMG|Rifle, SMG|Rifle, Rifle|Rifle, Flame Thrower|Rifle, LMG)
- Engineers (Squad Leader, Assistant Squad Leader, SMG|Rifle, SMG|Rifle, Rifle|Rifle, Flame Thrower|Rifle, LMG)
- Trucks (Truck, Turck)
- Panzer II (Panzer II, Panzer II, Panzer II)
- Command (Lieutenant, Messenger, Messenger, Sniper)
- Squad 1 (Squad Leader, Assistant Squad Leader, Rifle|Rifle, Rifle|Rifle, Rifle|Rifle, LMG)
- Squad 2 (Squad Leader, Assistant Squad Leader, Rifle|Rifle, Rifle|Rifle, Rifle|Rifle, LMG)
- Squad 3 (Squad Leader, Assistant Squad Leader, Rifle|Rifle, Rifle|Rifle, Rifle|Rifle, LMG)
- 50mm Mortar
- Command (Lieutenant, Messenger, Messenger, Sniper)
- Squad 1 (Squad Leader, Assistant Squad Leader, SMG|SMG, SMG|SMG, SMG|SMG, LMG)
- Squad 2 (Squad Leader, Assistant Squad Leader, SMG|SMG, SMG|SMG, SMG|SMG, LMG)
- Squad 3 (Squad Leader, Assistant Squad Leader, SMG|SMG, SMG|SMG, LMG, LMG)
- HMG (HMG)
- Command (Lieutenant, Messenger, Messenger, Sniper)
- Squad 1 (Squad Leader, Assistant Squad Leader, Rifle|Rifle, Rifle|Rifle, Rifle|Rifle, LMG)
- Squad 2 (Squad Leader, Assistant Squad Leader, Rifle|Rifle, Rifle|Rifle, Rifle|Rifle, LMG)
- Squad 3 (Squad Leader, Assistant Squad Leader, Rifle|Rifle, Rifle|Rifle, LMG, LMG)
- Squad 1 (Squad Leader, Assistant Squad Leader, Rifle|Rifle, Rifle|Rifle, Rifle|Rifle, LMG)
- Squad 2 (Squad Leader, Assistant Squad Leader, Rifle|Rifle, Rifle|Rifle, Rifle|Rifle, LMG)
- Squad 3 (Squad Leader, Assistant Squad Leader, SMG|SMG, SMG|SMG, LMG, LMG)
- HMG (HMG)
- Command (Lieutenant, Messenger, Messenger, Sniper)
- Squad 1 (Squad Leader, Assistant Squad Leader, SMG|SMG, SMG|SMG, SMG|SMG, LMG)
- Squad 2 (Squad Leader, Assistant Squad Leader, SMG|SMG, SMG|SMG, SMG|SMG, LMG)
- Squad 3 (Squad Leader, Assistant Squad Leader, SMG|SMG, SMG|SMG, LMG, LMG)
For those paying attention, my first screw up. I grabbed two Soviet Assault Platoons and 1 Rifle Platoon rather than the other way around 1 Assault Platoon and 2 Rifle Platoons. Its not too out of the ordinary for the Soviets at the time, many of the new battalions and divisions were given PPD-40 SMG or the new PPSH-41 SMG depending on your source. However for Game Balance...
My Second Screw up, my printer ran out of toner and I didn't print up the Command Cards. SO players were reading the back of the figures and my notes to determine what they had.
My third mistake, not enough pictures.
Actual movement map.
A few comments
- Ger 1 got bogged down in the terrain.
- Ger 2 got to the wood line and found Soviets, after a brutal exchange the Germans pushed the Soviets out of the Woods
- Ger 3 got bogged down getting around the stream, including getting a truck stuck in the Russian Mud.
- Ger 4 marched out, got 1 squad destroyed, pushed a few Soviets out of the woods and created there little fort in the clump of trees and started digging in.
- SVT 1 - Marched into the woods, and rolled badly on some morale rolls (all three squads failed right before the Germans engaged in melee) and were pushed out.
- SVT 2 - Thinks they saw something during the game, but the magic eight ball says probably not.
- SVT 3 - Attempted to shoot Ger 4 out of the woods for no effect.
- SVT 4 - Hey these PPD-40 don't have any range, I better move.
- Being in Light woods is not both Light Cover and a Hinderance while shooting. It is a hinderance for spotting. Go figure.
- Heavy Support Weapons cannot move "At the Double" nor "Cautiously".
- Observation Rules.
- Players moving their figures as a clumped mob.
- Observation Rules
- Jim is not happy with the AVF Combat Rules
- Observation Rules
- The Quick Reference Sheets are incomplete
- Observation Rules